#techconvergence
The Global Village has begun to mature and so has our comfort with sharing details of our lives online. Some Residents are more comfortable interacting and sharing information online than in person. As a result, we are also creating a new way of living in the Global Village.
Photo by Shahadat Rahman on Unsplash
The Digital Media Research Centre (DMRC) conducts global research for a creative, inclusive and fair digital media environment. DMRC research programs address the challenges of creativity, innovation, inclusion, diversity, and and fairness in the constantly changing digital media landscape.
The DMRC has access to cutting-edge research infrastructure and capabilities in computational methods for the study of communication and society. We actively engage with partners across the Global Village to provide a dynamic and supportive research training environment.
The DMRC has access to cutting-edge research infrastructure and capabilities in computational methods for the study of communication and society. We actively engage with partners across the Global Village to provide a dynamic and supportive research training environment.
In the past two decades, social networks have become essential accessories for life. Visual clues and body language express our persona when interacting in person. They offer no comfort in the two dimensional setting of a video conference.
This need for social network personas leaves older Residents feeling like Moses at the birth of his son:
Exodus 2:22, KJV: "And she bare him a son, and he called his name Gershom:
for he said, I have been a stranger in a strange land."
To deal with on-screen relationships, younger Residents have learned impression management. This lesson did not originate in the Global Village. It started when teen gaming competitors needed to differentiate themselves in on-line games. A player created a following and screen impression by combining a nickname with a high score. A player who logged on as "Joey" soon became known as "Dragon Slayer 500" by making the list of top 10 players. Thereafter. every serious player wanted to learn game strategy from this anonymous gaming expert. He had created an on-line impression that distinguished him from other players. He managed that impression by staying on top of the list. So, it was a natural fit for younger Residents to incorporate gaming into social networks.

As the Global Village has matured, gaming has evolved alongside it. This includes enhanced graphics that provide realistic experiences. Most gaming is now conducted online, in multiplayer settings. Players can assume the persona of a programmed avatar or they can use a personal name. Technology convergence has made this choice a simple preference. That's just the way it is in the Global Village.

